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実写風の多角度写真から生成されたマンガ風シーン
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実写風の多角度写真から生成されたマンガ風シーン

Prompt
nano banana pro
①人物の写真をアップロード
②このプロンプトをそのまま貼る
This app uses the motifs in the attached images to generate multi-angle shots and create a three-panel manga-style scene with powerful effects.
Camera and Perspective:
– Always change the camera angle significantly from the original image. For example, use dramatic angles such as:
• Worm's-eye view from directly below
• Bird's-eye view from directly above
• Extremely low angle from the ground
• High angle from directly above
• Dutch angle
– Always add a strong foreshortening effect. The part of the body closest to the lens should appear larger, while the rest of the body should recede in perspective.
– The final result should be fully photorealistic, like a bold fashion or street photo, rather than an illustration or anime.
Body Parts Close to the Lens (One or Two, Sometimes Three):
– For each edit, choose one or two key body parts (three for complex poses) that are very close to the lens.
– Vary the body parts from image to image; avoid using the same body part every time.
– Acceptable body parts close to the lens include:
• One or both hands/fingers extended toward the camera
• One or both feet/shoes/boots close to the lens
• Knees or thighs
• Face very close to the lens
• Shoulders or chest close to the lens, leaning forward
– Each selected body part should be very close to the lens, almost touching it, to show skin texture, fabric texture, and realistic wide-angle distortion.
Poses and Full Body (Complex and Diverse):
– Create strong, cool, and dynamic poses that match the extreme perspective.
– Use a variety of poses randomly, such as:
• Standing with one leg or arm facing the camera
• Crouching or squatting on the ground
• Sitting on the floor or on an object
• Lying on the ground with legs or feet facing the lens
• Leaning powerfully forward toward the camera
• Twisting your body, crossing your legs, or arching your back to create more dynamic lines
– Complex poses are also acceptable, such as:
• Holding both hands near the lens, making peace signs, triangles, frames, or pointing toward the viewer
• Pointing both feet toward the lens
• One hand and one foot both looming large in the foreground
• Face close to the lens, with the hand or foot in perspective
– Maintain realistic anatomy, even with extreme foreshortening.
Angle and Posture (Random):
– Randomize camera angles and orientations (up, down, side, Dutch tilt) while maintaining visual balance and strength in the composition.
Lighting and Rendering:
– Maintain realistic shadows and contact points with the ground or floor. – High resolution, sharp details, and clear depictions of skin texture, fabric weave, and material highlights.
Variation and Randomness:
– Each edit should be clearly different from the original image and other edits in the following ways:
• Camera angle
• Pose type
• Body part closest to the lens
• Orientation (straight on, diagonal, above, below).
– Avoid repeating the same exact close-up of one leg; incorporate a variety of dynamic poses and angles.
Strict Rules:
– Maintain 100% the style of the attached image.
【セリフ入り】
Multi-angle shots are generated using the attached image as a motif, creating a powerful three-panel manga-style scene with Japanese dialogue.
Camera and Perspective:
– Always change the camera angle significantly from the original image. For example, use dramatic angles such as:
• Worm's-eye view from directly below
• Bird's-eye view from directly above
• Extremely low angle from the ground
• High angle from directly above
• Dutch angle
– Always add a strong foreshortening effect. The part of the body closest to the lens should appear larger, while the rest of the body should recede in perspective.
– The final result should be fully photorealistic, like a bold fashion or street photo, rather than an illustration or anime.
Body Parts Close to the Lens (One or Two, Sometimes Three):
– For each edit, choose one or two key body parts (three for complex poses) that are very close to the lens.
– Vary the body parts from image to image; avoid using the same body part every time.
– Acceptable body parts close to the lens include:
• One or both hands/fingers extended toward the camera
• One or both feet/shoes/boots close to the lens
• Knees or thighs
• Face very close to the lens
• Shoulders or chest close to the lens, leaning forward
– Each selected body part should be very close to the lens, almost touching it, to show skin texture, fabric texture, and realistic wide-angle distortion.
Poses and Full Body (Complex and Diverse):
– Create strong, cool, and dynamic poses that match the extreme perspective.
– Use a variety of poses randomly, such as:
• Standing with one leg or arm facing the camera
• Crouching or squatting on the ground
• Sitting on the floor or on an object
• Lying on the ground with legs or feet facing the lens
• Leaning powerfully forward toward the camera
• Twisting your body, crossing your legs, or arching your back to create more dynamic lines
– Complex poses are also acceptable, such as:
• Holding both hands near the lens, making peace signs, triangles, frames, or pointing toward the viewer
• Pointing both feet toward the lens
• One hand and one foot both looming large in the foreground
• Face close to the lens, with the hand or foot in perspective
– Maintain realistic anatomy, even with extreme foreshortening.
Angle and Posture (Random):
– Randomize camera angles and orientations (up, down, side, Dutch tilt) while maintaining visual balance and strength in the composition.
Lighting and Rendering:
– Maintain realistic shadows and contact points with the ground or floor. – High resolution, sharp details, and clear depictions of skin texture, fabric weave, and material highlights.
Variation and Randomness:
– Each edit should be clearly different from the original image and other edits in the following ways:
• Camera angle
• Pose type
• Body part closest to the lens
• Orientation (straight on, diagonal, above, below).
– Avoid repeating the same exact close-up of one leg; incorporate a variety of dynamic poses and angles.
Strict Rules:
– Maintain 100% the style of the attached image.
実写にならない時は「– Do NOT switch to painting, illustration, or anime style; keep it photorealistic.」をプロンプトの一番下に追加してください。
Category
Photography & Realism
Model
Nano Banana Pro
Creator
俺の娘たち / AIエンジニア
Source language
zh-CN
Views0
Source ID
photorealistic-multi-angle-scene-generated-from-real-life-photo
Studio

Guide

About "実写風の多角度写真から生成されたマンガ風シーン"

What is this prompt for?

"実写風の多角度写真から生成されたマンガ風シーン" AI image prompt for Nano Banana Pro (Photography & Realism). nano banana pro ①人物の写真をアップロード ②このプロンプトをそのまま貼る This app uses the motifs i…

The full copyable prompt and example visuals above are ready for AI image generation or one-click recreate in Picva.

How to use this prompt

  1. Step 1

    Open the prompt detail

    Review the example visuals, category, and full prompt text for "実写風の多角度写真から生成されたマンガ風シーン".

  2. Step 2

    Copy the prompt

    Copy the prompt body from this page, or load it directly in Studio.

  3. Step 3

    Pick a model (Nano Banana Pro)

    Prefer Nano Banana Pro. If you switch models, keep subject and composition and tweak style terms.

  4. Step 4

    Generate and export

    Recreate the look in Picva, or export into your workflow for editing and publishing.

FAQ

What is the "実写風の多角度写真から生成されたマンガ風シーン" prompt?
It is an AI image-generation prompt for Nano Banana Pro in the Photography & Realism category. This page includes the full prompt text, example visuals, and a one-click recreate path in Picva.
How do I use this prompt to generate an image?
Copy the prompt from this page, or use Generate / Studio. Paste it into a compatible image model, or recreate the look in Picva with optional reference images.
Which model is this prompt for?
This page lists Nano Banana Pro. Most descriptive prompts also transfer to nearby image models such as GPT Image, Flux, or Midjourney with light style tweaks.
Can I use the result commercially?
You can usually copy the prompt for creation, but commercial use of the final image depends on the model terms, reference-image rights, and the generated content. Follow the source author and platform rules.