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动漫棒球挥棒关键帧图表
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动漫棒球挥棒关键帧图表

Prompt
Goal: Create an anime animation keyframe sheet showing a cute young female baseball batter progressing through a swing, like an in-between animation reference.

Canvas: Square 1:1 image, dark slate-gray background, with a neat 3-column by 2-row grid of exactly 6 rounded rectangular cards. Each card has a thick medium-gray border, subtle shadow, and a small diagonal hatch mark detail in the bottom-right corner.

Layout: Each of the 6 cards is vertically split into two sections: a large cyan-blue header occupying about the upper half, and a white illustration area occupying the lower half. A thin dark horizontal divider separates the header from the white area. Center a bold white frame number in each cyan header.

Frame labels: Use exactly 6 labels, one per card, in this order from left to right, top row then bottom row: "001", "002", "003", "004", "005", "006".

Subject details: The character is {argument name="character description" default="a petite anime girl baseball player with short brown bobbed hair and large expressive eyes"}. She wears {argument name="baseball uniform" default="a white baseball uniform with dark navy trim, dark undershirt, navy socks, white cleats, and batting gloves"}. She holds {argument name="bat style" default="a light wooden baseball bat"}. Render the same character consistently across all 6 cards.

Action sequence: Show exactly 6 distinct batting poses: 001 backswing stance with bat raised behind the shoulder and body turned sideways; 002 slightly more open ready stance with the bat still cocked; 003 forward weight shift with the bat beginning to travel; 004 contact or near-contact pose with the bat sweeping downward across the body; 005 full swing extension with hair flowing and the bat stretched horizontally forward; 006 follow-through extension, similar to 005 but slightly farther through the swing. Keep the player small enough to fit comfortably inside the white lower area of each card.

Visual style: Clean anime illustration, soft watercolor-like shading, crisp line art, bright polished sports-character look, minimal background, no extra props besides the bat. Use a simple UI-card presentation rather than a realistic environment.

Constraints: Include exactly 6 cards and exactly 6 numbered headers. Do not add extra captions, logos, watermarks, baseball field scenery, or additional characters.
Category
Charts & Infographics
Model
GPT Image 2
Views0
Source ID
24961
Published
Jun 9, 2026

Guide

About "动漫棒球挥棒关键帧图表"

What is this prompt for?

"动漫棒球挥棒关键帧图表" AI image prompt for GPT Image 2 (Charts & Infographics). 生成一张六帧动漫棒球击球动画参考图,以整洁的卡片网格形式呈现中间姿态,便于可视化参考。 Copy it on Picva and recreate the look in on…

The full copyable prompt and example visuals above are ready for AI image generation or one-click recreate in Picva.

How to use this prompt

  1. Step 1

    Open the prompt detail

    Review the example visuals, category, and full prompt text for "动漫棒球挥棒关键帧图表".

  2. Step 2

    Copy the prompt

    Copy the prompt body from this page, or load it directly in Studio.

  3. Step 3

    Pick a model (GPT Image 2)

    Prefer GPT Image 2. If you switch models, keep subject and composition and tweak style terms.

  4. Step 4

    Generate and export

    Recreate the look in Picva, or export into your workflow for editing and publishing.

FAQ

What is the "动漫棒球挥棒关键帧图表" prompt?
It is an AI image-generation prompt for GPT Image 2 in the Charts & Infographics category. This page includes the full prompt text, example visuals, and a one-click recreate path in Picva.
How do I use this prompt to generate an image?
Copy the prompt from this page, or use Generate / Studio. Paste it into a compatible image model, or recreate the look in Picva with optional reference images.
Which model is this prompt for?
This page lists GPT Image 2. Most descriptive prompts also transfer to nearby image models such as GPT Image, Flux, or Midjourney with light style tweaks.
Can I use the result commercially?
You can usually copy the prompt for creation, but commercial use of the final image depends on the model terms, reference-image rights, and the generated content. Follow the source author and platform rules.