星光之刃奇幻动作序列
这是一个为 Seedance 2.0 设计的 15 镜头高细节动作提示词,描绘了一场涉及星光之刃与海兽的电影级奇幻战斗,并应用了多张参考图像。
- Category
- UI & Interfaces
- Model
- seedance-2.0
- Creator
- Syed Abuthahir ∞
- Source language
- en
- Source ID
- 6440
- Published
- Jun 25, 2026
Full prompt
Shot 1 (0.0s–1.0s): Crash-in low — <<<image_1>>> slashes her starlit blade across <<<image_3>>>'s lunging snout; blade-flash, roar, surf. Shot 2 (1.0s–2.0s): Whip pan — <<<image_2>>> palm-thrusts a wind-blast that snaps the beast's head sideways; screaming gale, crack. Shot 3 (2.0s–3.0s): Fast tracking — <<<image_1>>> sprints up the coiling neck, blade trailing sparks; pounding steps, shriek. Shot 4 (3.0s–4.0s): Low angle — <<<image_3>>> whips its tail as <<<image_2>>> leaps clean over it; heavy whoosh, thunderclap. Shot 5 (4.0s–5.0s): Crash zoom — <<<image_1>>> plunges the blade into its shoulder, starlight bursting; concussive boom, bellow. Shot 6 (5.0s–6.0s): Reaction — <<<image_3>>> thrashes and flings her off, veins blazing; roar, spray. Shot 7 (6.0s–7.0s): Tracking — <<<image_2>>> dashes and catches her mid-air on a rising gust; rushing whoosh, drums. Shot 8 (7.0s–8.0s): Whip pan — both sprint apart as the maw smashes down and splits the rock between them; deafening crash, debris. Shot 9 (8.0s–9.0s): Snap-zoom — <<<image_1>>> rolls under a snapping bite and comes up swinging; a sharp whoosh, snapping jaws. Shot 10 (9.0s–10.0s): Low hero angle — <<<image_2>>> spins up a towering vortex that slams the beast's head to the rock; roaring cyclone, drum surge. Shot 11 (10.0s–11.0s): Tracking — <<<image_1>>> runs flat-out along the pinned neck toward the skull; pounding sprint, rising swell. Shot 12 (11.0s–12.0s): Whip up — she leaps high, blade raised against the storm; a held breath, wind howl. Shot 13 (12.0s–13.0s): Crash-in extreme — she drives the radiant blade down through its skull, a blinding starlight shockwave exploding out; massive boom, climax. Shot 14 (13.0s–14.0s): Wide — <<<image_3>>> crashes back into the sea in a burst of light and mist; receding roar, thunder. Shot 15 (14.0s–15.0s): Low hero shot — <<<image_1>>> and <<<image_2>>> land back to back as the storm breaks; a single resonant note, smash to black. Global style lock: gritty photoreal cinematic fantasy action; stable picture, consistent character design, no distortion, no subtitles, no watermarks.
Translations
星光之刃奇幻动作序列
enShot 1 (0.0s–1.0s): Crash-in low — <<<image_1>>> slashes her starlit blade across <<<image_3>>>'s lunging snout; blade-flash, roar, surf. Shot 2 (1.0s–2.0s): Whip pan — <<<image_2>>> palm-thrusts a wind-blast that snaps the beast's head sideways; screaming gale, crack. Shot 3 (2.0s–3.0s): Fast tracking — <<<image_1>>> sprints up the coiling neck, blade trailing sparks; pounding steps, shriek. Shot 4 (3.0s–4.0s): Low angle — <<<image_3>>> whips its tail as <<<image_2>>> leaps clean over it; heavy whoosh, thunderclap. Shot 5 (4.0s–5.0s): Crash zoom — <<<image_1>>> plunges the blade into its shoulder, starlight bursting; concussive boom, bellow. Shot 6 (5.0s–6.0s): Reaction — <<<image_3>>> thrashes and flings her off, veins blazing; roar, spray. Shot 7 (6.0s–7.0s): Tracking — <<<image_2>>> dashes and catches her mid-air on a rising gust; rushing whoosh, drums. Shot 8 (7.0s–8.0s): Whip pan — both sprint apart as the maw smashes down and splits the rock between them; deafening crash, debris. Shot 9 (8.0s–9.0s): Snap-zoom — <<<image_1>>> rolls under a snapping bite and comes up swinging; a sharp whoosh, snapping jaws. Shot 10 (9.0s–10.0s): Low hero angle — <<<image_2>>> spins up a towering vortex that slams the beast's head to the rock; roaring cyclone, drum surge. Shot 11 (10.0s–11.0s): Tracking — <<<image_1>>> runs flat-out along the pinned neck toward the skull; pounding sprint, rising swell. Shot 12 (11.0s–12.0s): Whip up — she leaps high, blade raised against the storm; a held breath, wind howl. Shot 13 (12.0s–13.0s): Crash-in extreme — she drives the radiant blade down through its skull, a blinding starlight shockwave exploding out; massive boom, climax. Shot 14 (13.0s–14.0s): Wide — <<<image_3>>> crashes back into the sea in a burst of light and mist; receding roar, thunder. Shot 15 (14.0s–15.0s): Low hero shot — <<<image_1>>> and <<<image_2>>> land back to back as the storm breaks; a single resonant note, smash to black. Global style lock: gritty photoreal cinematic fantasy action; stable picture, consistent character design, no distortion, no subtitles, no watermarks.
星光之刃奇幻动作序列
zh-CN镜头 1 (0.0s–1.0s):低位快速切入 — <<<image_1>>> 挥舞星光之刃划过 <<<image_3>>> 猛扑而来的吻部;刀光闪烁,咆哮声,海浪声。 镜头 2 (1.0s–2.0s):快速摇摄 — <<<image_2>>> 掌心推出一阵狂风,将巨兽的头部猛地击向一侧;尖啸的狂风,碎裂声。 镜头 3 (2.0s–3.0s):快速跟拍 — <<<image_1>>> 在盘绕的颈部上疾驰,刀刃拖曳出火花;沉重的脚步声,尖叫声。 镜头 4 (3.0s–4.0s):低角度 — <<<image_3>>> 甩动尾巴,<<<image_2>>> 从上方一跃而过;沉重的呼啸声,雷鸣声。 镜头 5 (4.0s–5.0s):快速变焦 — <<<image_1>>> 将刀刃刺入巨兽肩部,星光爆发;震耳欲聋的轰鸣,怒吼声。 镜头 6 (5.0s–6.0s):反应镜头 — <<<image_3>>> 剧烈挣扎并将她甩开,血管闪烁着光芒;咆哮声,水花四溅。 镜头 7 (6.0s–7.0s):跟拍 — <<<image_2>>> 冲刺并在半空中借助上升气流接住她;疾驰的呼啸声,鼓点声。 镜头 8 (7.0s–8.0s):快速摇摄 — 两者向两侧疾驰,巨兽的巨口猛然砸下,将他们之间的岩石击碎;震耳欲聋的撞击声,碎石飞溅。 镜头 9 (8.0s–9.0s):快速变焦 — <<<image_1>>> 在巨兽咬合的瞬间翻滚躲避并起身挥砍;尖锐的呼啸声,咬合声。 镜头 10 (9.0s–10.0s):低位英雄视角 — <<<image_2>>> 旋转升起一座高耸的漩涡,将巨兽的头部重重砸向岩石;咆哮的旋风,鼓点激增。 镜头 11 (10.0s–11.0s):跟拍 — <<<image_1>>> 沿着被压制的颈部全速奔向头骨;急促的奔跑声,声浪渐强。 镜头 12 (11.0s–12.0s):快速上摇 — 她高高跃起,刀刃在风暴中高举;屏住呼吸,风啸声。 镜头 13 (12.0s–13.0s):极度快速切入 — 她将闪耀的刀刃刺入巨兽头骨,耀眼的星光冲击波爆发;巨大的轰鸣,高潮时刻。 镜头 14 (13.0s–14.0s):广角 — <<<image_3>>> 在光芒与迷雾中坠回大海;渐弱的咆哮声,雷鸣声。 镜头 15 (14.0s–15.0s):低位英雄镜头 — 风暴平息,<<<image_1>>> 与 <<<image_2>>> 背靠背落地;一声悠长的共鸣,画面切黑。 全局风格锁定:写实风格的电影级奇幻动作;画面稳定,角色设计一致,无畸变,无字幕,无水印。











