20

{ "subject": { "description": "A blue-side melee minion in Summoner's Rift, firs
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UI 与界面Promptsrefgrok-imagine/text-to-image图片ui-interfaces

{ "subject": { "description": "A blue-side melee minion in Summoner's Rift, firs

{ "subject": { "description": "A blue-side melee minion in Summoner's Rift, first-person POV from knee-height at the ...

分类
UI 与界面
模型
grok-imagine/text-to-image
来源作者
xie underwood
原始语言
en
浏览量40
来源 ID
126
发布时间
2025年12月30日
Studio
App 同款来源
完整提示词
{
 "subject": {
 "description": "A blue-side melee minion in Summoner's Rift, first-person POV from knee-height at the very front of the top lane wave, witnessing Garen and Darius clash like towering giants just ahead; the minion's small shield rim and spear tip peek into the foreground, trembling yet still marching forward under shockwaves and flying debris.",
 "age": "ageless fantasy construct",
 "expression": {
 "eyes": {
 "look": "wide and braced",
 "energy": "fearful focus",
 "direction": "upward toward the champions"
 },
 "mouth": {
 "position": "tight",
 "energy": "silent determination"
 },
 "overall": "tiny courage under colossal violence"
 },
 "face": {
 "preserve_original": true,
 "makeup": "none"
 }
 },
 "hair": {
 "color": "none",
 "style": "helmeted, no visible hair",
 "effect": "metal edges catching dust-lit rim light"
 },
 "body": {
 "frame": "small stocky minion body",
 "waist": "compact",
 "chest": "scuffed chestplate",
 "legs": "short armored legs",
 "skin": {
 "visible_areas": "minimal, mostly covered by armor",
 "tone": "blue-side minion fantasy tones",
 "texture": "worn metal, frayed cloth seams, chipped paint",
 "lighting_effect": "dust highlights and hard rim light"
 }
 },
 "pose": {
 "position": "front line of the minion wave",
 "base": "marching forward with shield raised",
 "overall": "slightly crouched, bracing against impact"
 },
 "clothing": {
 "top": {
 "type": "blue minion armor with small pauldrons",
 "color": "blue steel with muted gold accents",
 "details": "scratches, dents, dusty joints, cloth underlayer",
 "effect": "battle-worn realism"
 },
 "bottom": {
 "type": "armored skirt plates and greaves",
 "color": "dark steel and blue fabric",
 "details": "dusty hems, chipped edges"
 }
 },
 "accessories": {
 "headwear": "rounded minion helmet with a narrow visor slit",
 "prop": "small shield and short spear"
 },
 "photography": {
 "camera_style": "cinematic in-game realism, first-person minion POV, handheld urgency",
 "angle": "low-angle near the ground with a slight upward tilt",
 "shot_type": "wide shot emphasizing extreme scale contrast (tiny minion foreground, champions midground)",
 "aspect_ratio": "16:9",
 "texture": "sharp micro-detail on dust and metal, subtle film grain, motion blur on weapon arcs, spark particles",
 "lighting": "late-afternoon warm sun with cool shadows, dust motes glowing in sunbeams",
 "depth_of_field": "foreground shield rim crisp, champions slightly softened by dust haze and bloom"
 },
 "background": {
 "setting": "top lane of Summoner's Rift near brush and rocky outcrops",
 "wall_color": "natural stone grays and grass greens",
 "elements": [
 "cracked lane cobblestones",
 "grass blades at camera height",
 "brush edge shadow",
 "flying dirt clods and sparks from armor hits",
 "a heavy greatsword swing trail (Garen)",
 "a brutal double-bladed axe sweep trail (Darius)"
 ],
 "atmosphere": "dusty, thunderous, oppressive, shockwave tremors",
 "lighting": "sunbeams slicing through dust, high-contrast rim highlights"
 },
 "the_vibe": {
 "energy": "overwhelming and gigantic",
 "mood": "fear mixed with duty",
 "aesthetic": "epic battlefield seen from a disposable soldier",
 "authenticity": "heavy armor weight, believable impacts, scuffed surfaces",
 "intimacy": "you feel each hit rattle your small shield",
 "story": "a tiny minion witnessing Demacia's might collide with Noxus' brutality at arm's length",
 "caption_energy": "quietly heroic, gritty and poetic"
 },
 "constraints": {
 "must_keep": [
 "Garen and Darius clearly identifiable by armor silhouettes and weapons (greatsword vs double-bladed axe)",
 "first-person low-angle minion POV",
 "extreme scale contrast",
 "dust, sparks, impact debris",
 "shield rim and spear tip visible in foreground",
 "cinematic 3D realism"
 ],
 "avoid": [
 "cartoon flat shading",
 "modern real-world objects",
 "readable logos or random text",
 "overly clean armor",
 "blood gore close-ups"
 ]
 },
 "negative_prompt": [
 "anime style",
 "2D illustration",
 "chibi",
 "neon cyberpunk",
 "plastic armor",
 "watermark",
 "logo text",
 "UI overlay",
 "overexposed bloom",
 "low detail",
 "blurry foreground",
 "extra limbs",
 "duplicate weapons",
 "gore"
 ]
}
多语言1

{ "subject": { "description": "A blue-side melee minion in Summoner's Rift, firs

en

{ "subject": { "description": "A blue-side melee minion in Summoner's Rift, first-person POV from knee-height at the very front of the top lane wave, witnessing Garen and Darius clash like towering giants just ahead; the minion's small shield rim and spear tip peek into the foreground, trembling yet still marching forward under shockwaves and flying debris.", "age": "ageless fantasy construct", "expression": { "eyes": { "look": "wide and braced", "energy": "fearful focus", "direction": "upward toward the champions" }, "mouth": { "position": "tight", "energy": "silent determination" }, "overall": "tiny courage under colossal violence" }, "face": { "preserve_original": true, "makeup": "none" } }, "hair": { "color": "none", "style": "helmeted, no visible hair", "effect": "metal edges catching dust-lit rim light" }, "body": { "frame": "small stocky minion body", "waist": "compact", "chest": "scuffed chestplate", "legs": "short armored legs", "skin": { "visible_areas": "minimal, mostly covered by armor", "tone": "blue-side minion fantasy tones", "texture": "worn metal, frayed cloth seams, chipped paint", "lighting_effect": "dust highlights and hard rim light" } }, "pose": { "position": "front line of the minion wave", "base": "marching forward with shield raised", "overall": "slightly crouched, bracing against impact" }, "clothing": { "top": { "type": "blue minion armor with small pauldrons", "color": "blue steel with muted gold accents", "details": "scratches, dents, dusty joints, cloth underlayer", "effect": "battle-worn realism" }, "bottom": { "type": "armored skirt plates and greaves", "color": "dark steel and blue fabric", "details": "dusty hems, chipped edges" } }, "accessories": { "headwear": "rounded minion helmet with a narrow visor slit", "prop": "small shield and short spear" }, "photography": { "camera_style": "cinematic in-game realism, first-person minion POV, handheld urgency", "angle": "low-angle near the ground with a slight upward tilt", "shot_type": "wide shot emphasizing extreme scale contrast (tiny minion foreground, champions midground)", "aspect_ratio": "16:9", "texture": "sharp micro-detail on dust and metal, subtle film grain, motion blur on weapon arcs, spark particles", "lighting": "late-afternoon warm sun with cool shadows, dust motes glowing in sunbeams", "depth_of_field": "foreground shield rim crisp, champions slightly softened by dust haze and bloom" }, "background": { "setting": "top lane of Summoner's Rift near brush and rocky outcrops", "wall_color": "natural stone grays and grass greens", "elements": [ "cracked lane cobblestones", "grass blades at camera height", "brush edge shadow", "flying dirt clods and sparks from armor hits", "a heavy greatsword swing trail (Garen)", "a brutal double-bladed axe sweep trail (Darius)" ], "atmosphere": "dusty, thunderous, oppressive, shockwave tremors", "lighting": "sunbeams slicing through dust, high-contrast rim highlights" }, "the_vibe": { "energy": "overwhelming and gigantic", "mood": "fear mixed with duty", "aesthetic": "epic battlefield seen from a disposable soldier", "authenticity": "heavy armor weight, believable impacts, scuffed surfaces", "intimacy": "you feel each hit rattle your small shield", "story": "a tiny minion witnessing Demacia's might collide with Noxus' brutality at arm's length", "caption_energy": "quietly heroic, gritty and poetic" }, "constraints": { "must_keep": [ "Garen and Darius clearly identifiable by armor silhouettes and weapons (greatsword vs double-bladed axe)", "first-person low-angle minion POV", "extreme scale contrast", "dust, sparks, impact debris", "shield rim and spear tip visible in foreground", "cinematic 3D realism" ], "avoid": [ "cartoon flat shading", "modern real-world objects", "readable logos or random text", "overly clean armor", "blood gore close-ups" ] }, "negative_prompt": [ "anime style", "2D illustration", "chibi", "neon cyberpunk", "plastic armor", "watermark", "logo text", "UI overlay", "overexposed bloom", "low detail", "blurry foreground", "extra limbs", "duplicate weapons", "gore" ] }