A vertical character poster, using reference images one and two as the absolute
A vertical character poster, using reference images one and two as the absolute main visual, occupies most of the ima...
- 分类
- 海报营销
- 模型
- GPT Image 2
- 来源作者
- 陈道暗
- 原始语言
- en
- 来源 ID
- 19308
- 发布时间
- 2026年6月11日
完整提示词
A vertical character poster, using reference images one and two as the absolute main visual, occupies most of the image space. The overall style blends semi-realistic anime aesthetics with the hyper-realistic rendering of Unreal Engine 5. It features half-body portraits from the chest up, with two figures close together at eye level, approximately chest height, employing strong close-up perspective. Behind the main subject, a prominent "BREAKING Training Camp" sign is added in large font, with irregular scratches, a mottled texture, sharp cut marks, and an aged, vintage poster printing effect. Below the characters, a subtitle "Training programs" is added, displaying the following in smaller print: POWER MOVE (Strengthening and Connecting), Body development (Fitness, Power, Texture), FOOT WORK (Extension and Training), FREEZE (Practice and Creation), routine (Routine Arrangement), and customization (Specific training methods provided according to needs), along with barcodes and warning labels. The dates are clearly indicated: July 15th - August 30th, Session 1; August 1st - August 15th, Session 2. The overall color scheme should match the character's clothing and signature colors. It utilizes cinematic studio lighting, strong rim lighting, subtle volumetric lighting, high contrast, clean poster composition, high-end game promotional poster quality, ultra-high detail, sharp focus, excellent depth of field, UE5 rendering, and 4K resolution.
多语言1
A vertical character poster, using reference images one and two as the absolute
enA vertical character poster, using reference images one and two as the absolute main visual, occupies most of the image space. The overall style blends semi-realistic anime aesthetics with the hyper-realistic rendering of Unreal Engine 5. It features half-body portraits from the chest up, with two figures close together at eye level, approximately chest height, employing strong close-up perspective. Behind the main subject, a prominent "BREAKING Training Camp" sign is added in large font, with irregular scratches, a mottled texture, sharp cut marks, and an aged, vintage poster printing effect. Below the characters, a subtitle "Training programs" is added, displaying the following in smaller print: POWER MOVE (Strengthening and Connecting), Body development (Fitness, Power, Texture), FOOT WORK (Extension and Training), FREEZE (Practice and Creation), routine (Routine Arrangement), and customization (Specific training methods provided according to needs), along with barcodes and warning labels. The dates are clearly indicated: July 15th - August 30th, Session 1; August 1st - August 15th, Session 2. The overall color scheme should match the character's clothing and signature colors. It utilizes cinematic studio lighting, strong rim lighting, subtle volumetric lighting, high contrast, clean poster composition, high-end game promotional poster quality, ultra-high detail, sharp focus, excellent depth of field, UE5 rendering, and 4K resolution.




















