Vertical 9:16, realistic outdoor low-angle fashion portrait
Vertical 9:16, realistic outdoor low-angle fashion portrait. A young female model stands by the sea under a clean blu...
- 分类
- UI 与界面
- 模型
- GPT Image 2
- 来源作者
- xie underwood
- 原始语言
- en
- 来源 ID
- 33118
- 发布时间
- 2026年6月23日
完整提示词
Vertical 9:16, realistic outdoor low-angle fashion portrait. A young female model stands by the sea under a clean blue sky, shot from below waist level looking upward. She tilts her head slightly down toward the camera, with a calm, confident, unsmiling expression, slightly distant and quietly challenging. She wears a high-saturation neon yellow athletic high-collar zip-up windbreaker, loose synthetic fabric with gathered cuffs and hem, natural wrinkles, and mild reflectivity. She pairs it with loose black athletic shorts with a white graffiti-like side graphic, creating a sporty streetwear silhouette. Her hair is deep black, styled in tight cornrows or fine braids close to the scalp and pulled backward, neat and sharp. Visible skin includes the face, ears, a small part of the neck, and the legs from below the shorts down to the lower frame, including lower thighs, knees, and part of the lower legs. The chest, waist, abdomen, hips, shoulders, back, and buttock-adjacent areas are not exposed. Her skin tone is deep brown to warm brown, turning amber under low golden sunlight. The skin should look real and finely textured, not over-smoothed; it would feel slightly warm from the sun, clean, wind-touched, with a natural soft oil sheen and subtle firmness on the legs. Around her, multiple translucent rounded music-player cards float in the foreground, midground, and background. They include album thumbnails, progress bars, play-pause buttons, previous-next buttons, shuffle and repeat icons. The cards feel like AR glass interfaces, with glowing white beveled edges, perspective distortion, slight defocus, and foreground obstruction. Some cards partially block the body, creating strong depth. Do not make the UI flat or perfectly clean. Lighting is golden-hour hard low-angle sunlight coming from the side-front, striking her cheeks, nose bridge, chin, legs, and neon yellow jacket. The blue sky and ocean provide cool reflected fill light, while the floating UI edges emit subtle white physical glow onto nearby clothing and skin edges. The texture should feel like a real vertical mobile campaign image or music-platform poster, with slight film grain, warm flare, edge bloom, a little motion blur, and natural lens haze. Keep real photographic imperfections: slight tilt, foreground interference, occlusion, exaggerated wide-angle perspective, not a perfect studio render. The mood feels like the playlist had already been playing for a while; the sea breeze is still present, she is standing still in the frame, and the next track is about to cut in. The aesthetic is sporty streetwear, blue-sky coastline, AR glass music interface, neon color impact, real, youthful, calm, and powerful. Negative prompt: over-smoothed skin, plastic face, studio background, night city, oversexualized pose, exposed waist, exposed chest, bikini, wrong outfit color, flat lighting, perfect CGI, distorted legs, bad hands, messy unreadable UI, extra limbs, low resolution, heavy makeup.
多语言版本
Vertical 9:16, realistic outdoor low-angle fashion portrait
enVertical 9:16, realistic outdoor low-angle fashion portrait. A young female model stands by the sea under a clean blue sky, shot from below waist level looking upward. She tilts her head slightly down toward the camera, with a calm, confident, unsmiling expression, slightly distant and quietly challenging. She wears a high-saturation neon yellow athletic high-collar zip-up windbreaker, loose synthetic fabric with gathered cuffs and hem, natural wrinkles, and mild reflectivity. She pairs it with loose black athletic shorts with a white graffiti-like side graphic, creating a sporty streetwear silhouette. Her hair is deep black, styled in tight cornrows or fine braids close to the scalp and pulled backward, neat and sharp. Visible skin includes the face, ears, a small part of the neck, and the legs from below the shorts down to the lower frame, including lower thighs, knees, and part of the lower legs. The chest, waist, abdomen, hips, shoulders, back, and buttock-adjacent areas are not exposed. Her skin tone is deep brown to warm brown, turning amber under low golden sunlight. The skin should look real and finely textured, not over-smoothed; it would feel slightly warm from the sun, clean, wind-touched, with a natural soft oil sheen and subtle firmness on the legs. Around her, multiple translucent rounded music-player cards float in the foreground, midground, and background. They include album thumbnails, progress bars, play-pause buttons, previous-next buttons, shuffle and repeat icons. The cards feel like AR glass interfaces, with glowing white beveled edges, perspective distortion, slight defocus, and foreground obstruction. Some cards partially block the body, creating strong depth. Do not make the UI flat or perfectly clean. Lighting is golden-hour hard low-angle sunlight coming from the side-front, striking her cheeks, nose bridge, chin, legs, and neon yellow jacket. The blue sky and ocean provide cool reflected fill light, while the floating UI edges emit subtle white physical glow onto nearby clothing and skin edges. The texture should feel like a real vertical mobile campaign image or music-platform poster, with slight film grain, warm flare, edge bloom, a little motion blur, and natural lens haze. Keep real photographic imperfections: slight tilt, foreground interference, occlusion, exaggerated wide-angle perspective, not a perfect studio render. The mood feels like the playlist had already been playing for a while; the sea breeze is still present, she is standing still in the frame, and the next track is about to cut in. The aesthetic is sporty streetwear, blue-sky coastline, AR glass music interface, neon color impact, real, youthful, calm, and powerful. Negative prompt: over-smoothed skin, plastic face, studio background, night city, oversexualized pose, exposed waist, exposed chest, bikini, wrong outfit color, flat lighting, perfect CGI, distorted legs, bad hands, messy unreadable UI, extra limbs, low resolution, heavy makeup.




















