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碎石 3D 风格迁移
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示例图片

图表信息图YouMindgpt-image-2charts-infographics

碎石 3D 风格迁移

一种精密的风格迁移提示词,可将参考图像中的任何主体转化为具有逼真质感的碎石组合体。

分类
图表信息图
模型
GPT Image 2
来源作者
Saman | AI
原始语言
en
浏览量1509
来源 ID
24612
发布时间
2026年6月7日
Studio
App 同款来源
完整提示词
{
 "task": "image_to_image_style_transfer",
 "input_image": "{{USER_IMAGE}}",
 "prompt": "Create a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, 8k render quality.",
 "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry",
 "output": {
 "aspect_ratio": "use_input_aspect_ratio",
 "background": "off_white",
 "camera": {
 "angle": "straight_on",
 "framing": "centered",
 "distance": "medium"
 }
 },
 "params": {
 "style_strength": 0.75,
 "identity_preservation": 0.9,
 "detail_level": "very_high",
 "lighting_preset": "soft_studio_top_left",
 "shadow_intensity": "subtle",
 "gap_visibility": "clear",
 "debris_chips": "few_tiny",
 "no_text": true
 }
}
多语言2

碎石 3D 风格迁移

zh-CN

{ "task": "image_to_image_style_transfer", "input_image": "{{USER_IMAGE}}", "prompt": "Create a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, 8k render quality.", "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry", "output": { "aspect_ratio": "use_input_aspect_ratio", "background": "off_white", "camera": { "angle": "straight_on", "framing": "centered", "distance": "medium" } }, "params": { "style_strength": 0.75, "identity_preservation": 0.9, "detail_level": "very_high", "lighting_preset": "soft_studio_top_left", "shadow_intensity": "subtle", "gap_visibility": "clear", "debris_chips": "few_tiny", "no_text": true } }

Fragmented Stone 3D Style Transfer

en

{ "task": "image_to_image_style_transfer", "input_image": "{{USER_IMAGE}}", "prompt": "Create a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, 8k render quality.", "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry", "output": { "aspect_ratio": "use_input_aspect_ratio", "background": "off_white", "camera": { "angle": "straight_on", "framing": "centered", "distance": "medium" } }, "params": { "style_strength": 0.75, "identity_preservation": 0.9, "detail_level": "very_high", "lighting_preset": "soft_studio_top_left", "shadow_intensity": "subtle", "gap_visibility": "clear", "debris_chips": "few_tiny", "no_text": true } }