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建筑空间YouMindseedance-2.0architecture-spaces

霓虹城市屋顶动作序列

一个高度精细的动作序列提示词,描绘了一名女性在赛博朋克城市的雨后屋顶上飞奔的场景。

分类
建筑空间
模型
seedance-2.0
来源作者
Sarah
原始语言
en
浏览量0
来源 ID
4577
发布时间
2026年5月11日
Studio
App 同款来源
完整提示词
超写实电影级动作序列,15 秒,包含多个快速剪辑。一名神情坚毅的女性身穿风衣,在离地 40 层高的霓虹城市夜色中,于雨后湿滑的屋顶上飞奔。镜头 1 [0–2 秒]:极度微距特写,她的双眼猛然睁开,虹膜扩张,瞳孔中映出红色应急灯光,额头渗出汗水,浅景深,轻微的手持晃动感。镜头 2 [2–4 秒]:超广角低角度无人机镜头——她从通风井跳下,风衣在慢动作中飘动,下方浓雾弥漫,城市灯光呈现焦外成像效果,变形镜头光晕。镜头 3 [4–6 秒]:快速横向追踪镜头,荷兰式倾斜角度,她转身向屋顶边缘冲刺,身后出现三名武装特工,浅焦效果,背景中的特工模糊处理。镜头 4 [6–8 秒]:120fps 幻影慢动作特写——她赤手抓住一根磨损的钢缆,指关节发白,子弹火花擦过钢缆,迸发出金色的实用光效,电影级运动模糊。镜头 5 [8–10 秒]:空中眩晕感无人机俯冲——她从边缘跃出,在两座玻璃摩天大楼之间自由落体,下方城市网格闪烁,戏剧性的拉远镜头,带来纯粹的电影级眩晕感。镜头 6 [10–12 秒]:侧面中景镜头——她撞向玻璃天窗,蜘蛛网状裂纹实时向外扩散,她翻滚后不停顿继续前行,真实的破碎效果,尘埃颗粒感。镜头 7 [12–14 秒]:缓慢推进的过肩镜头——她回头看了一眼,下颚紧绷,眼神冰冷而坚定,城市雾气穿过画面。镜头 8 [14–15 秒]:快速切黑,她进入黑暗的楼梯间,门重重关上。照片级真实感,8K 分辨率,2.39:1 变形宽银幕,青橙色调,暗部压制,高光去饱和,真实的霓虹反射光,红色应急实用灯光,杜比视界 HDR,全程雨水特效,湿润表面带有镜面反射,电影级音效设计。
多语言2

霓虹城市屋顶动作序列

zh-CN

超写实电影级动作序列,15 秒,包含多个快速剪辑。一名神情坚毅的女性身穿风衣,在离地 40 层高的霓虹城市夜色中,于雨后湿滑的屋顶上飞奔。镜头 1 [0–2 秒]:极度微距特写,她的双眼猛然睁开,虹膜扩张,瞳孔中映出红色应急灯光,额头渗出汗水,浅景深,轻微的手持晃动感。镜头 2 [2–4 秒]:超广角低角度无人机镜头——她从通风井跳下,风衣在慢动作中飘动,下方浓雾弥漫,城市灯光呈现焦外成像效果,变形镜头光晕。镜头 3 [4–6 秒]:快速横向追踪镜头,荷兰式倾斜角度,她转身向屋顶边缘冲刺,身后出现三名武装特工,浅焦效果,背景中的特工模糊处理。镜头 4 [6–8 秒]:120fps 幻影慢动作特写——她赤手抓住一根磨损的钢缆,指关节发白,子弹火花擦过钢缆,迸发出金色的实用光效,电影级运动模糊。镜头 5 [8–10 秒]:空中眩晕感无人机俯冲——她从边缘跃出,在两座玻璃摩天大楼之间自由落体,下方城市网格闪烁,戏剧性的拉远镜头,带来纯粹的电影级眩晕感。镜头 6 [10–12 秒]:侧面中景镜头——她撞向玻璃天窗,蜘蛛网状裂纹实时向外扩散,她翻滚后不停顿继续前行,真实的破碎效果,尘埃颗粒感。镜头 7 [12–14 秒]:缓慢推进的过肩镜头——她回头看了一眼,下颚紧绷,眼神冰冷而坚定,城市雾气穿过画面。镜头 8 [14–15 秒]:快速切黑,她进入黑暗的楼梯间,门重重关上。照片级真实感,8K 分辨率,2.39:1 变形宽银幕,青橙色调,暗部压制,高光去饱和,真实的霓虹反射光,红色应急实用灯光,杜比视界 HDR,全程雨水特效,湿润表面带有镜面反射,电影级音效设计。

霓虹城市屋顶动作序列

en

Ultra-realistic cinematic action sequence, 15 seconds, multiple rapid cuts. A fierce, determined woman in a weathered trench coat sprints across a rain-slicked rooftop at night, 40 stories above a glowing neon city. Shot 1 [0–2s]: Extreme macro close-up of her eye snapping open, iris dilating, red emergency light reflected in pupil, sweat on brow, shallow depth of field, micro handheld tremble. Shot 2 [2–4s]: Ultra-wide low-angle drone shot — she drops from a ventilation shaft, coat billowing in slow motion, thick fog below, city bokeh lights, anamorphic lens flare. Shot 3 [4–6s]: Fast lateral tracking shot, Dutch angle, she pivots and sprints toward the rooftop ledge as three armed operatives appear behind her, shallow focus, operatives blurred in background. Shot 4 [6–8s]: 120fps phantom slow-motion close-up — her bare hand grips a fraying steel cable, knuckles white, bullet spark grazes cable, golden practical light burst, cinematic motion blur. Shot 5 [8–10s]: Aerial vertigo drone plunge — she swings off the ledge into freefall between two glass skyscrapers, city grid glowing below, dramatic pullback reveal, pure cinematic vertigo. Shot 6 [10–12s]: Side-angle medium shot — she crashes onto a glass skylight, spider-web cracks radiate outward in real-time, she rolls and continues without pause, practical shatter effect, dust particles. Shot 7 [12–14s]: Slow push-in over-shoulder shot — she glances back once, jaw set, eyes cold and certain, city fog drifts through frame. Shot 8 [14–15s]: Smash cut to black as she enters a dark stairwell, door slams shut. Photorealistic, 8K, anamorphic 2.39:1 widescreen, teal-orange color grade, crushed blacks, desaturated highlights, practical neon bounce lighting, red emergency practicals, Dolby Vision HDR, rain practical FX throughout, wet surfaces with specular reflections, cinematic sound design.