动态元素冲突视觉模板
一个使用 ASCII 布局的结构化提示模板,包含具体指令,用于生成一张逼真的 8K 渲染图,描绘一只具有攻击性的元素生物(主体 A)正在攻击其由易碎材料制成的天然猎物(主体 B),强调运动模糊和破碎的冲击效果。 --- Input Variable: {argument name="animal" default="Cheetah"} <layout_engine> | [ 氛围:运动模糊 ] | | (强光) | | [ 主体 A ] \ | | (由元素材料构成) \ | | \ (轨迹弧线) | | \ [ 主体 B ] | | \ (由易碎材料构成) | |--------------------------------------------------| | [ 地形:碎裂冲击 ] | </layout_engine> <instruction> 将上述 ASCII 地图转换为照片级真实的 8k 渲染图。 - 动态推断:分析输入变量(主体 A)。确定其自然猎物(主体 B)。 - 材料逻辑: - 主体 A 完全由侵略性元素(例如,火焰、烟雾、锯齿状金属)构成。 - 主体 B 完全由易碎元素(例如,玻璃、水、沙子)构成。 - “轨迹弧线”代表追逐的物理过程。 - 主体 B 接触到的地形正在碎裂。 </instruction>
- Category
- 创意图片
- Model
- Nano Banana Pro
- Creator
- Gadgetify
- Source language
- en
- Source ID
- 07d45ddb-fd12-48b6-8e70-769366420829
- Published
- Mar 8, 2026
Full prompt
Input Variable: {argument name="animal" default="Cheetah"}
<layout_engine>
| [ ATMOSPHERE: MOTION BLUR ] |
| (Aggressive Lighting) |
| [ SUBJECT A ] \ |
| (Made of Elemental Material) \ |
| \ (Trajectory Arc) |
| \ [ SUBJECT B ] |
| \ (Made of Fragile Material)|
|--------------------------------------------------|
| [ TERRAIN: SHATTERING IMPACT ] |
</layout_engine>
<instruction>
Translate the ASCII map above into a photorealistic 8k render.
- Dynamic Inference: Analyze the Input Variable (SUBJECT A). Determine its natural prey (SUBJECT B).
- Material Logic:
- SUBJECT A is made entirely of an Aggressive Element (e.g., Fire, Smoke, Jagged Metal).
- SUBJECT B is made entirely of a Fragile Element (e.g., Glass, Water, Sand).
- The "Trajectory Arc" represents the physics of the chase.
- The Terrain is shattering where Subject B makes contact.
</instruction>Translations
动态元素冲突视觉模板
enInput Variable: {argument name="animal" default="Cheetah"} <layout_engine> | [ ATMOSPHERE: MOTION BLUR ] | | (Aggressive Lighting) | | [ SUBJECT A ] \ | | (Made of Elemental Material) \ | | \ (Trajectory Arc) | | \ [ SUBJECT B ] | | \ (Made of Fragile Material)| |--------------------------------------------------| | [ TERRAIN: SHATTERING IMPACT ] | </layout_engine> <instruction> Translate the ASCII map above into a photorealistic 8k render. - Dynamic Inference: Analyze the Input Variable (SUBJECT A). Determine its natural prey (SUBJECT B). - Material Logic: - SUBJECT A is made entirely of an Aggressive Element (e.g., Fire, Smoke, Jagged Metal). - SUBJECT B is made entirely of a Fragile Element (e.g., Glass, Water, Sand). - The "Trajectory Arc" represents the physics of the chase. - The Terrain is shattering where Subject B makes contact. </instruction>










